The graphical leap between current-generation and next-generation visuals is huge. They’re all so impeccably crafted that I think tracks feel better on Polyphony Digital’s side. Add in the variable weather and environmental changes and there’s more than enough variety to keep things fresh for hours on end. GT6‘s tracks may not have the photorealism and high detail of Forza 5′s tracks, but the number of tracks makes up for this many times over. The lack of variety is bothersome, but the lack of fan-favorite tracks really stinks. Again, the 14 tracks that are included are great, but you see them so often in career mode that you start to tire of them. The tracks are both beautiful and ridiculously detailed, but I would have rather had less shine on these tracks if I could trade that for more places to race. My biggest complaint with Forza 5 is that there are not enough tracks to keep me entertained. The fun of experiencing so many different types of vehicle types is what really keeps me coming back to GT6‘s career mode - Forza 5 doesn’t have that for me.Īt the end of the day, we play these games because we like cars. And there are some strange offerings to keep things fun, like the moon rover. It’s so nice to be able to flip through all of the offerings and drool over virtual vehicles - it’s like a game in itself. Still, GT6 has the number advantage, so it wins for me. And Forza has all the cars you’d like to drive (or own), with none of the duds or duplicates. But, right now, Polyphony Digital’s work can’t touch Turn 10’s. Given the next-gen advantage, I’m sure GT6‘s cars would look just as nice. Cut the ones you’d never drive and the variations and the number would go down quite a bit.įorza 5′s cars look incredible. And Gran Turismo games offer several variations on one model. I mean, a Daihatsu hatch isn’t something you’d brag about. Yes, GT6 has 1,200 cars, but I’m willing to bet that most gamers won’t touch many of the cars in the bottom ranks. People were loud and mad at Forza 5‘s 200 or so available cars. I picked cars as the first entry for this comparison so I can rant a bit. Both games are great.īut I’ve dared to compare the two as a long-time fan of both franchises. If you ask me, I think you should buy both if you can. This is what I love about T10.There’s a racing simulation showdown taking place on gaming consoles this holiday season between PS3 racer Gran Turismo 6 and Xbox One launch title Forza Motorsport 5. T10 at least pick the popular and iconic cars. But most of the car brands in Forza, you find cars that you, you family or friends owned as a youngster or coming of age, pre teens, teens. Hope their are more Opel or Vauxhall in Forza too some day. Lotus was never strong with T10, but I hope that improves some day. Plus T10 are expanding on their McClaren list. Plus you have the similar selection on top of that of cars which are in and aren't in GT. All older classics among many other older classics not in GT. Same with Audi, Lamborghini, Mercedes, their is really a lovely selection, same with Ford. Eclectic again because T10 are so broad ranging in their picks. When it comes to Ferrari, their is so many their is nearly every Ferrari, well not every Ferrari. And they just keep adding on that eclectic selection. They pick iconic cars, popular cars from every generation that PD have forgotten or overseen or outright neglected. This is how selectable and varied T10 are. Lets see when it comes to Ford, there are cars like the Escort RS Cosworth and Sierra Sapphire Cosworth, Ford transit van, Ford Fiesta XR2, R200 Evolution. This is something PD need to do to change their status quo. Whether American, European or Japanese, T10 are impartial to how fair they are with their broad list of models across the decades past. With Turn 10 they aren't Biased against the whole Japanese dominant car culture. FM6 also has a better spread across the countries, with the US getting slightly more representation, but that's nothing compared to the 43% Japanese cars that occupy the Premium lineup in GT6, over double the next-best represented country (the USA, at a bit over 20%). Building up that spreadsheet, I found that GT6, when you don't take the legacy assets into account, is actually the worse offender: 77% of the Premiums in GT6 have been from 2000 or up. Funnily enough, I still miss a fair amount of cars from FM4.įorza tends to be criticized for focusing too much on new metal, and not on historic cars. There are a handful of Standards that aren't available in Forza either, but they're so feature-limited that I rarely ever used them in GT6 either. But not as many as I feel I'm missing out on from Forza when I load up GT6. Are there cars I miss that are present in GT6? Absolutely. I think this needs to be shared: Google Sheet: GTPlanet Comparison: Gran Turismo and Forza Garages.įorza 6 clinches it for me.
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